Master’s Project Final Product

The videos below are the product of a semester of research and revisions. These videos are a part of “Transition to Algebra I” which is a blended course that I created for the Online Learning Environment Course at the University of Cincinnati. The main focus of these videos is how to solve word problems in math and are the primary instruction for the third module of the course. There are guided notes for each video to help learner engagement. The research and revisions made to the videos can be found in the Evaluation Plan and the Evaluation Report respectively.

Reflection: This evaluation process has been very helpful in improving my research skills and helped me improve as a designer because I now know how to better approach a design project. A vast body of knowledge exists on best-practice for designing educational materials, and it should be considered before designing a product. Similarly, the project has taught me that the users must be considered while a product is in development. The information provided by the user in the evaluation process can be invaluable when deciding how to best modify and improve the product for the end user. Lastly, this project taught me that things can and will go wrong when working with people. My evaluation plan had to be amended during the evaluation phase due to unforeseen errors. However, instructional designers will work with people, and issues can happen unexpectedly.

The Systematic Design to A Station-Rotation Lesson

Stations are a very engaging and effective instructional tool. This paper illustrates and describes an instructional design model that I created to help teachers create effective station lessons.

Station-Rotation Instructional Design Model

Reflection: This paper was the first major project of my Master’s in Instructional Design and Technology. I was asked to create my own instructional design model, so I knew that I wanted to create something that I could use in my classroom. I already used station-rotation lessons in my classroom, so I decided to distill my process into a series of steps that others could follow. This paper helped me develop my systematic thinking skills and has helped me develop my skills to break down a complex process into simple steps. Both of these skills should serve me well in both teaching and instructional design.

“Arrows Circle Symbol” by stux licensed by Pixabay License.

“Rangers Ball Park” by rwellborn is licensed under Pixabay License.

Average Rate of Change Articulate Storyline

Average rate of change is a mathematical concept that can be used to calculate how much something is changing over a period of time. This Articulate Storyline Project walks students through a basic tutorial of how to calculate and interpret the average rate of change of a baseball.

Reflection: This was a pet-project for me. I am a math teacher, and I wanted to create a Storyline project that helped teach a difficult topic to students. Through the course of this project, I learned how to storyboard, create an Articulate Storyline project, and complete an entire design project from start to finish. I feel that this project greatly benefited me as both a teacher and a designer.

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